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<channel>
	<title>The Fabler Blog &#187; Jordyn Bochon</title>
	<atom:link href="http://thefablerblog.com/tag/jordyn-bochon/feed" rel="self" type="application/rss+xml" />
	<link>http://thefablerblog.com</link>
	<description>We love comics as much as LARPers love Tinfoil.</description>
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		<title>Profiling Cloudscape Comics</title>
		<link>http://thefablerblog.com/kevins-column/profiling-cloudscape-comics</link>
		<comments>http://thefablerblog.com/kevins-column/profiling-cloudscape-comics#comments</comments>
		<pubDate>Wed, 28 Jul 2010 12:30:57 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[Canadian Comics]]></category>
		<category><![CDATA[Angela Melick]]></category>
		<category><![CDATA[Anthology]]></category>
		<category><![CDATA[Cloudscape Comics]]></category>
		<category><![CDATA[Colin Upton]]></category>
		<category><![CDATA[Colleen macIsaac]]></category>
		<category><![CDATA[Comic Anthology]]></category>
		<category><![CDATA[Comic Artists]]></category>
		<category><![CDATA[Comic Collective]]></category>
		<category><![CDATA[Exploded View]]></category>
		<category><![CDATA[Jeff Ellis]]></category>
		<category><![CDATA[Jonathon Dalton]]></category>
		<category><![CDATA[Jordyn Bochon]]></category>
		<category><![CDATA[Minicomics]]></category>
		<category><![CDATA[Profile]]></category>
		<category><![CDATA[Vancouver]]></category>
		<category><![CDATA[Webcomics]]></category>

		<guid isPermaLink="false">http://thefablerblog.com/?p=1092</guid>
		<description><![CDATA[The past couple of weeks, the Fabler Blog featured interviews with Vancouver-based webcomickers Jonathon Dalton (www.jonathondalton.com) and Angela Melick (www.wastedtalent.ca).

In addition to their close proximity to Canada's Western Coastline, they share something else in common; founding membership in a comic book collective by the name of Cloudscape Comics.

I was fortunate enough to recently connect with a few individuals involved with the group. My goal was to learn a little about what they do, what they stand for, and how local comic creators can benefit from collaborating through a collective like their own.]]></description>
			<content:encoded><![CDATA[<p>The past couple of weeks, the Fabler Blog featured interviews with Vancouver-based webcomickers <a href="http://thefablerblog.com/kevins-column/artist-interview-jonathon-dalton-of-a-mad-tea-party-and-lords-of-life-and-death">Jonathon Dalton</a> (<a href="http://www.jonathondalton.com/">www.jonathondalton.com</a>) and <a href="http://thefablerblog.com/kevins-column/interview-angela-melick-of-wasted-talent">Angela Melick</a> (<a href="http://www.wastedtalent.ca/">www.wastedtalent.ca</a>).</p>
<p>In addition to their close proximity to Canada&#8217;s Western Coastline, they share something else in common; founding membership in a comic book collective by the name of Cloudscape Comics.</p>
<p><a href="http://www.flickr.com/photos/the-fabler/4836047090/"><img src="http://farm5.static.flickr.com/4092/4836047090_d562e711c4.jpg" alt="Cloudscape Comics" width="357" height="407" /></a></p>
<p>I was fortunate enough to recently connect with a few individuals involved with the group. My goal was to learn a little about what they do, what they stand for, and how local comic creators can benefit from collaborating through a collective like their own.</p>
<p><span id="more-1092"></span></p>
<p>According to <a href="http://japanese-cowboy.livejournal.com/">Jeff Ellis</a>, current Cloudscape President and a founding member himself, the collective&#8217;s reason for being is to promote and assist Vancouver-area comic artists and writers.</p>
<p>&#8220;There are a lot of talented individuals living in the city,&#8221; says Jeff, &#8220;but they&#8217;re all working on their own, and it&#8217;s much harder to get recognition working that way. Cloudscape Comics is a way to support those individuals.  Secondary to that, we also want to build up the reputation of comics in general &#8211; we&#8217;re trying to make interesting fictional stories that have a broad appeal, not just for kids and not just for really discerning indie connoisseurs.&#8221;</p>
<p><a href="http://www.flickr.com/photos/the-fabler/4835438057/"><img src="http://farm5.static.flickr.com/4091/4835438057_5a0aa8757f.jpg" alt="Cloudscape Comics" /></a></p>
<p>Jeff says that Cloudscape was born out of the initial desire of a few Vancouver comic artists to start up a local collective. Without any real idea where to start, he and a friend created a Facebook Fan page, which ended up pulling in quite a few members. They decided to meet in person at Our Town Cafe in Vancouver, which became a weekly event.</p>
<p>&#8220;The next idea that came to us,&#8221; says Jeff, &#8220;Was hey, we have all of these artists making comics &#8211; rather than spending money to do our own individual works why don&#8217;t we work together and pool our resources to publish something. That&#8217;s where our first volume came from, Robots, Pine Trees and Broken Hearts. It was a 48 page floppy comic, and doing that encouraged us to keep going.&#8221;</p>
<p>Angela Melick, author of the popular webcomic <a href="http://www.wastedtalent.ca/">Wasted Talent</a>, initially became involved with Cloudscape immediately after graduating from University.</p>
<p>&#8220;I was searching for structure in my life before I found a job, and Jonathon Dalton told me about a group he was starting up with these other cartoonists,&#8221; says Angela, &#8220;I said hey you know, I&#8217;ve got nothing better to do, I&#8217;m unemployed, and I&#8217;m looking to get back into doing comics. So I wrote a story for the group and we actually managed to publish an anthology together, which I think shocked everyone in the community.  As many cartoonists could tell you, anthology groups come together very often, and ninety percent of the time they implode.&#8221;</p>
<p>She says that publishing Robots, Pine Trees and Broken Hearts was significant in that it showed the group they could actually pull together to release a quality anthology. In doing so, herself and the other Cloudscape artists also learned a great deal about the publication process  and what they would need to tell artists submitting works in order to  make the process flow more smoothly in the future.</p>
<p>&#8220;Since then,&#8221; says Angela, &#8220;we published Historyonics, which was a long book of history comics, and we published Sunday Funnies, which was a color book  &#8211; and that impressed a lot of people, because they didn&#8217;t know that color was achievable. Our latest book, Exploded View, we really tightened up on the editorial direction and we&#8217;re really proud of the emphasis on story-telling in the book. I think with Exploded View, we really hit our stride as a group. &#8221;</p>
<p><a href="http://www.flickr.com/photos/the-fabler/4836047380/"><img src="http://farm5.static.flickr.com/4147/4836047380_d5c87d2a43.jpg" alt="Cloudscape Comics" /></a></p>
<p>As for the origin of the name, Cloudscape Comics was not the group&#8217;s original moniker. Back in the beginning, they called themselves Cumulus  &#8211; that is, until they found out there was another publisher in Montreal with the same name, coincidentally also doing comics.</p>
<p>&#8220;We decided to rename ourselves,&#8221; says Jeff,  &#8220;after a long meeting at the comic shop we took a vote and Cloudscape was what we ended up with. I think we were looking for something related to the Vancouver weather, so we came up with a lot of names very cloud and rain related. Precipitation Press was another option. (Jeff laughs)&#8221;</p>
<p>Over the course of four anthologies, Cloudscape has built an impressive list of over thirty contributors &#8211; including the likes of <a href="http://www.camilladerrico.com/">Camilla d&#8217;Errico</a>, <a href="http://littlefoible.net/">Colleen macIsaac</a>, <a href="http://8et8.net/">Jordyn Bochon</a>, and <a href="http://www.facebook.com/pages/Colin-Upton-Comics/257449422123">Colin Upton</a>, to name a few. (We&#8217;ve actually featured both <a href="http://thefablerblog.com/kevins-column/artist-interview-colleen-macisaac">Colleen</a> and <a href="http://thefablerblog.com/kevins-column/artist-interview-jordyn-bochon">Jordyn</a> on The Fabler Blog before &#8211; click on their respective names to read the articles!)</p>
<p>Of those contributors, <a href="http://www.colinupton.com/">Colin Upton</a> would be the member with the longest hands-on experience in comics. He started making minicomics in 1985, and released his first full-length comic,<a href="http://www.colinupton.com/comics/bigthing/index.html"> Big Thing</a>, in 1990. He saw his comics published by <a href="http://www.fantagraphics.com/">Fantagraphics</a> and several other Seattle-based alternative publishers throughout the nineties, before returning to the minicomic format around 2000.</p>
<p><a href="http://www.flickr.com/photos/the-fabler/4835437811/"><img src="http://farm5.static.flickr.com/4154/4835437811_31f4509bf8.jpg" alt="Cloudscape Comics" /></a></p>
<p>&#8220;I remember coming across the first Cloudscape anthology,&#8221; says Colin, &#8220;and being very impressed with this group of young people who were managing to get their stuff together enough to publish in print.  I particularly appreciated this since so many new comic writers and artists choose to put their stuff online, rather than publish in print.&#8221;</p>
<p>Another draw for Colin was the fact that Cloudscape was very story-oriented.</p>
<p>&#8220;At the time,&#8221; he says, &#8220;I was seeing a lot of comics that were what I like to call &#8216;arty-type comics&#8217;. That is, ones that don&#8217;t have much of a plot or direction where it seems to be mostly about sketching or drawing, rather than anything story-driven.  So I appreciated that about Cloudscape, that they were story-oriented.&#8221;</p>
<p>For these reasons, Colin decided to get involved with the collective. He has contributed to every Cloudscape anthology since.</p>
<p>&#8220;Cloudscape allows local comic creators a chance to come together and do something larger than a minicomic,&#8221; says Upton, &#8220;Also, in my case it allows me to connect with what&#8217;s going on in the comic scene these days. Just about all of the artists I knew doing comics in the eighties or nineties have gone on to other things &#8211; working in video games, graphic design and the like. It gets quite lonely when you reach my age, having very few cartoonists as your contemporaries.</p>
<p>Not to mention, hanging out with a group of younger people involved with web-publishing and the modern world of comic publishing in general helps me come to terms with those developments I don&#8217;t yet fully understand myself.&#8221;</p>
<p>The value of connecting with local comic creators is, in itself, a significant benefit to collectives like Cloudscape. As Angela Melick points out, drawing comics can be a very isolated experience.</p>
<p>&#8220;One of the greatest things for an artist about the internet is being able to find other artists,&#8221; she says, &#8220;but being able to do that locally is ten times better. You can actually talk to people informally about the artistic process, and learn from their technique as you&#8217;re sitting with them, watching them draw.  Even if you don&#8217;t ever publish anything in your group, just finding other cartoonists near you is tremendously helpful for anyone.&#8221;</p>
<p><a href="http://www.flickr.com/photos/the-fabler/4835437415/"><img src="http://farm5.static.flickr.com/4154/4835437415_6828ff8449.jpg" alt="Cloudscape Comics" /></a></p>
<p>Currently, anyone that is presently living in Vancouver or has previously lived there can contact the group about getting involved.</p>
<p>&#8220;All of the contact information is on the website,&#8221; says Jeff. &#8220;We&#8217;re currently trying to keep the anthologies grounded in a West Coast perspective, but we also run <a href="http://www.cloudscapecomics.com/2010/07/14/comic-battle-round-6-voting/">comic battles</a> as a weekly feature on our website, and anyone can submit something for that.  We post a theme, and anyone is welcome to submit a comic, then we put it up for a week for everyone to vote on. The winner gets the glory (and possibly a prize, depending if we have a prize ready).&#8221;</p>
<p>Jeff says that one major goal for the near future of Cloudscape Comics is to establish a distribution method that can get their anthologies onto shelves in a wider radius of bookstores.  Being a sharp sort of fellow, he acknowledges that this is no small feat.</p>
<p>(For those unfamiliar with the world of indie publishing, distribution is traditionally one of the largest hurdles to overcome &#8211; largely thanks to the existing, outdated, and non-indie-friendly Diamond-based infrastructure of distribution.)</p>
<p>The group is also working on tightening their editorial control over the next Cloudscape Comics anthology, Journeys, which would hopefully be due out sometime around next March .</p>
<p>&#8220;When cloudscape first started, it was very democratic,&#8221; says Colin Upton, &#8220;which has its problems. But increasingly they are attempting to up the quality of the book by making editorial decisions and judgements and suggestions. Which is great, because in my experience with editors I&#8217;ve dealt with before &#8211; even from professional publishers like Fantagraphics &#8211; you don&#8217;t usually get much feedback. Getting that from the editorial group at Cloudscape really helps you improve your story and see some of the mistakes you might otherwise have missed yourself.&#8221;</p>
<p>&#8220;We&#8217;re really trying to up the ante, creatively, &#8221; says Jeff. &#8220;We&#8217;re trying to push everyone to write and draw to their best ability, and we hope to make something that could maybe catch some critical acclaim. We&#8217;d love to attract the attention of, say, the Shuster Awards.&#8221; <em>(hint)</em></p>
<p><a href="http://www.flickr.com/photos/the-fabler/4836047802/"><img src="http://farm5.static.flickr.com/4083/4836047802_a6da95f318.jpg" alt="Cloudscape Comics" /></a></p>
<p><em>You can find Cloudscape Comics  <a href="http://www.cloudscapecomics.com/">on the web</a>, and purchase any of their four anthologies to date <a href="http://www.cloudscapecomics.com/shop/">here</a>. They also have a <a href="https://twitter.com/CloudscapeComic">Twitter account</a>!<br />
</em></p>
<p><em>Jeff Ellis keeps a <a href="http://jeff.fenris.ca/">personal website</a>, <a href="http://japanese-cowboy.livejournal.com/">blog</a>, and <a href="https://twitter.com/Japanese_Cowboy">Twitter account</a>. You should also check out his webcomic, <a href="http://www.teachenglishinjapan.ca/">Teach English in Japan</a>, which he does with <a href="http://www.jonathondalton.com/">Jonathon Dalton</a>.</em></p>
<p><em>Angela Melick writes <a href="http://www.wastedtalent.ca/">this super fun and quirky autobiographical webcomic</a>, and she <a href="https://twitter.com/angelamelick">also has Twitter</a>. </em></p>
<p><em>Colin Upton can be found <a href="http://www.colinupton.com/">here on the web</a>, and he also updates both his <a href="http://www.facebook.com/pages/Colin-Upton-Comics/257449422123">Facebook Page</a> and <a href="http://cupton.livejournal.com/">blog</a> regularly. </em></p>
<p><em>-Written by <a href="http://thefabler.com/profile/Kevin">Kevin de Vlaming</a></em></p>
]]></content:encoded>
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		<item>
		<title>Artist Interview: Colleen MacIsaac</title>
		<link>http://thefablerblog.com/kevins-column/artist-interview-colleen-macisaac</link>
		<comments>http://thefablerblog.com/kevins-column/artist-interview-colleen-macisaac#comments</comments>
		<pubDate>Wed, 17 Mar 2010 16:25:41 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[Canadian Comics]]></category>
		<category><![CDATA[animator]]></category>
		<category><![CDATA[Artists]]></category>
		<category><![CDATA[Colleen macIsaac]]></category>
		<category><![CDATA[Halifax]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Jordyn Bochon]]></category>
		<category><![CDATA[Minicomics]]></category>

		<guid isPermaLink="false">http://thefablerblog.com/?p=768</guid>
		<description><![CDATA[The Fabler interviews Colleen macIsaac, indie illustrator, minicomic creator, and animator of short films extraordinaire!

Speaking of the extraordinary, it does occur to me that un-extraordinary is the same as ordinary. Ordinary just didn't fit with the context.  Ahem. ]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s a certain charm to be found in everyday simplicity, and this is a concept that Halifax-based artist <a href="http://littlefoible.net/">Colleen macIsaac</a> revels in.</p>
<p>From an animation about the <a href="http://vimeo.com/7463546">unassuming friendship between a kite and a bicycle</a> to a <a href="http://littlefoible.net/comics/yand.html">minicomic layering fairytale text over the everyday morning routine of an elderly lady</a>, the Alberta-born animator and illustrator has built a solid portfolio largely around the emphasis of life&#8217;s simpler pleasures.</p>
<p>Even in the more fantastically-themed minicomics she has worked on, (either independently or collaboratively) whether the setting is a <a href="http://littlefoible.net/comics/tunnels.html">post-apocalyptic snowy landscape</a> or a <a href="http://littlefoible.net/comics/drive01.html">future where off-planet colonization is a reality</a>, the actual focus of the art is still generally on the simple, relatable quirks that define everyday life.</p>
<p><img src="http://farm5.static.flickr.com/4055/4439757113_3ecce8c676.jpg" alt="Colleen macIsaac" /></p>
<p>Strange as that might sound, Colleen actually pulls it off quite well.</p>
<p>However, I don&#8217;t want to paint her into a corner here &#8211; lest you assume the extent of Ms. macIsaac&#8217;s talent begins and ends with the un-extraordinary, which couldn&#8217;t be further from the truth.</p>
<p><span id="more-768"></span></p>
<p>Why, one such example to the contrary could be found in the form of a <a href="http://artichoke.evilsmile.net/maymain.html">webcomic macIsaac did collaboratively with Jordyn Bochon</a>. The webcomic &#8211; titled &#8216;May&#8217; &#8211; follows the oddly-mannered title character as she sells suspicious ice pops that may or may not be poisoned to children, enjoys a good mid-evening bludgeoning, and generally wears less (or more) clothing than is appropriate.</p>
<p><a href="http://8et8.net/">Bochon</a>, who has the humble distinction of being a <a href="http://thefablerblog.com/kevins-column/artist-interview-jordyn-bochon/">2009 Fabler interviewee</a> herself, wrote the story, and macIsaac brought it to colorful, illustrated life.</p>
<p>The two have actually known each other for going on seven years now, and have collaborated on a number of comics together.</p>
<p>In macIsaac&#8217;s own words,</p>
<p>&#8220;Jordyn is an amazingly talented lady, and she&#8217;s working on a lot of exciting projects right now. I&#8217;m proud to know her!&#8221;</p>
<p>Well, Fablerites &#8211; we&#8217;re proud to present an interview with the (also) extremely talented Colleen macIsaac.</p>
<p><strong><strong>Without further ado:</strong></strong></p>
<p><strong><strong>KD: </strong></strong>You&#8217;ve done some serious cross-Canadian bouncing around; from Spruce Grove to Vancouver all the way to the other coast.</p>
<p>Can you tell me a little more about your adventures in trans-provincial relocation?</p>
<p><strong><strong>CM:</strong></strong> I grew up in Spruce Grove, a suburban Albertan city, but went to school in Edmonton; upon graduating high school I moved out to Vancouver to study animation at Emily Carr.</p>
<p>When I finished my undergrad my partner Dorian and I decided to explore a different part of Canada. Neither of us had ever been to Halifax (he hadn&#8217;t been East of the Saskatchewan border), but it sounded like a creative and fun city, so we took the plunge and headed towards the Atlantic!</p>
<p><img src="http://farm3.static.flickr.com/2711/4440533830_587aa81a0f_o.jpg" alt="Chair vs Swingset" /></p>
<p><strong><strong>KD: </strong></strong> Is illustration/animation/drawing comics a full-time occupation for you, or if not, what else do you do for  work?</p>
<p><strong><strong>CM:</strong></strong> I work a number of part-time jobs to make ends meet &#8211; I do freelance illustration and animation work, but it&#8217;s always an ebb and flow; it&#8217;s nice to have flexible employment that I can go back to during dry periods that also lets me take time off when things get hectic.</p>
<p>Right now I&#8217;m mainly working as an actor on a historical brewery tour where I wear a costume and pretend that it&#8217;s 1863. I also work in a few theatre box offices and at an art gallery from time to time, and I feel very lucky to be working in places that are related to things that I enjoy.</p>
<p>I find that I enjoy working in a variety of places; it keeps me on my toes!</p>
<p><strong><strong>KD: </strong></strong>From perusing your work online, I&#8217;ve noticed a recurring theme of people presented in context of their everyday life, often combined with a focus on nature and simplicity.</p>
<p>Is this totally off the mark? What can you tell me about what you like to draw the most?</p>
<p><strong><strong>CM:</strong></strong> I would say that&#8217;s a pretty fair assessment! I feel very scattered in terms of my artwork; there&#8217;s definitely things that I keep coming back to when I draw, but I don&#8217;t really have a conscious focus with my work at this point.</p>
<p>I enjoy making small and quiet drawings about people going about their lives in their communities, I suppose. I&#8217;ve become drawn to the idea of art with a local slant, of connecting to people through geography, and I think that&#8217;s a theme I&#8217;d like to explore more in the future.</p>
<p><img src="http://farm5.static.flickr.com/4041/4439757513_685513ef3d.jpg" alt="Colleen macIsaac's skier" /></p>
<p><strong><strong>KD: </strong></strong> Who (or what) do you consider to have influenced your style the most?</p>
<p><strong><strong>CM:</strong></strong> I think the single biggest influence on my style would have to be access to the internet. I tend to spend more time online than I should, looking at the work of artists from hundreds of years ago to people producing amazing<br />
contemporary work.</p>
<p>I&#8217;ve never worked at having a specific style and sometimes I fear that&#8217;s a big detriment and leaves me too open to influence by what I see around me, but at the same time I think that living in an age when we can call up a million different images at a single click has been a huge boon.</p>
<p><strong><strong>KD: </strong></strong> How far back does your interest in comics go? What got you into making them yourself?</p>
<p><strong><strong>CM:</strong></strong> I&#8217;ve been interested in comics since I was in elementary school and have been making awful little comics since childhood.</p>
<p>In high school, I was lucky enough to get involved with a group of artists who published a trilogy of perfect-bound anthology comics. Once in university I continued on with making little books and sending them out into the world, this time with a collective called The Radar Friends (which included Jordyn as well).</p>
<p>Most of the comics that we made during that time were collaborative photocopied minicomic anthologies, as it made things easier when it came to amount of content and sharing printing costs and table fees at the Vancouver Comic Con.</p>
<p><strong><strong>KD: </strong></strong> What sort of comics interest you? What sort of comics don&#8217;t?</p>
<p><strong><strong>CM:</strong></strong> I&#8217;m interested in comics that have a story to tell, comics that challenge me, comics that are beautifully drawn, smart, funny, original, and comics that have a good heart.</p>
<p>I&#8217;ve never really gotten into superhero comics, and I enjoy reading comics in longer books or graphic novel format rather than in tiny chunks where the story is broken up into a million different issues. I&#8217;m generally willing to give most things a shot.</p>
<p><img src="http://farm3.static.flickr.com/2769/4439757349_08bb3dd6e5_o.jpg" alt="Art Sample from Colleen macIsaac" /></p>
<p><strong><strong>KD:</strong></strong> Where do your ideas for comics typically come from?</p>
<p><strong><strong>CM:</strong></strong> I&#8217;m a really scattered person when it comes to a ideas&#8230;.I have many half-finished notebooks with jots here and there about stories that get abandoned halfway through.</p>
<p>I don&#8217;t think that I&#8217;m a very good writer and I find it extremely difficult to just come up with a coherent story, so a lot of my notes are just scribbling down an idea or an image that I think might be able to be twisted into something.</p>
<p>When I decided to go for it and make a comic I&#8217;ll look through the random ideas I&#8217;ve compiled and try to make something out of them.</p>
<p><strong><strong>KD: </strong></strong> It seems that making Kate and Bradbury was a pretty big focus for you in 2009. What can you tell me about that animated short, and the inspiration behind it?</p>
<p><strong><strong>CM:</strong></strong> I originally pitched Kate and Bradbury for the Atlantic Filmmaker&#8217;s Coop One Minute Film Scholarship (http://afcoop.ca/omf), which is a really great program where people who have never made a film before get a chance to learn all the steps involved in making a 16mm black and white film.</p>
<p>I came up with the original idea with my partner Dorian Lang, and we fleshed out a storyboard from there. The idea originally germinated in the new bicycle that I had purchased recently and the people who fly kites on Citadel Hill here in Halifax, which is up the street from our house. It was a definite learning experience, but I had a lot of fun with it and I&#8217;m happy how it turned out.</p>
<p><strong><strong>KD: </strong></strong> Animation-wise, what are you planning to follow it up with?</p>
<p><strong><strong>CM:</strong></strong> I&#8217;m currently working on a new film that I hope to finish sometime in 2010 about a girl who is obsessed with items she finds on the ground. It&#8217;s still in the fairly early stages and I&#8217;ve got a lot of work ahead of me, but I&#8217;m looking forward to tackling it. It will be about 5 minutes long and animated with watercolours and crayons, and if all goes according to plan I will shoot it on 35mm.</p>
<p><strong><strong>KD: </strong></strong> What else are you presently working on, by way of minicomics/illustration projects/et cetera?</p>
<p><strong><strong>CM:</strong></strong> I&#8217;ve gotten pretty distracted by <a href="http://vilepasseisttheatre.com">theatre</a> recently and haven&#8217;t been doing as much drawing as I&#8217;d like to, but I will probably be attending TCAF this year and I&#8217;d really like to make some new comics for that.</p>
<p><img src="http://farm3.static.flickr.com/2754/4439757235_362432db59.jpg" alt="Art Sample from Colleen macIsaac" /></p>
<p>I&#8217;m in the midst of a whirlwind of projects during March, so I&#8217;ve decided I&#8217;m going to try and make a small comic every week and then focus on something bigger in April. I&#8217;m also slowly edging back into the groove by making some tiny watercolour illustrations based on old photos. There&#8217;s so many things that I want to be doing all at once &#8211; comics, animation, theatre, drawing, being involved in my community &#8211; that sometimes it&#8217;s a challenge to fit everything in. I sure enjoy trying, though!</p>
<p><em>For more about Colleen macIsaac, you can visit her website <a href="http://littlefoible.net/">littlefoible.net </a> or check out her <a href="http://twitter.com/littlefoible">Twitter feed</a>. Below is her animated short <a href="http://vimeo.com/7463546">kate and bradbury</a>, linked from <a href="http://vimeo.com/">Vimeo</a>.</em></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="270" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=7463546&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="270" src="http://vimeo.com/moogaloop.swf?clip_id=7463546&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em><br />
</em></p>
<p><em>-Interview by <a href="http://thefabler.com/profile/Kevin">Kevin de Vlaming</a></em></p>
]]></content:encoded>
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		<title>The Fabler&#039;s 2009 Yearbook : Notable Canadian Comics and the Fabler&#039;s First Year Online.</title>
		<link>http://thefablerblog.com/kevins-column/the-fablers-2009-yearbook-notable-canadian-comics-and-the-fablers-first-year-online</link>
		<comments>http://thefablerblog.com/kevins-column/the-fablers-2009-yearbook-notable-canadian-comics-and-the-fablers-first-year-online#comments</comments>
		<pubDate>Wed, 06 Jan 2010 18:36:18 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[Canadian Comics]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[Alison Acton]]></category>
		<category><![CDATA[Andrew Johnson]]></category>
		<category><![CDATA[Chris Johnston]]></category>
		<category><![CDATA[Doug Wheatley]]></category>
		<category><![CDATA[Eben Burgoon]]></category>
		<category><![CDATA[Fiona Staples]]></category>
		<category><![CDATA[Gareth Gaudin]]></category>
		<category><![CDATA[Jake Ekiss]]></category>
		<category><![CDATA[James Turner]]></category>
		<category><![CDATA[Jason Turner]]></category>
		<category><![CDATA[Jay Bardyla]]></category>
		<category><![CDATA[Jeff Lemire]]></category>
		<category><![CDATA[Jesse Jacobs]]></category>
		<category><![CDATA[Joey Comeau]]></category>
		<category><![CDATA[Jordyn Bochon]]></category>
		<category><![CDATA[Kate Beaton]]></category>
		<category><![CDATA[Lar deSouza]]></category>
		<category><![CDATA[Mariko Tamaki]]></category>
		<category><![CDATA[Michael Cho]]></category>
		<category><![CDATA[New Year]]></category>
		<category><![CDATA[Richard Grzela]]></category>
		<category><![CDATA[Ryan North]]></category>
		<category><![CDATA[Simon Roy]]></category>
		<category><![CDATA[Steve Rolston]]></category>
		<category><![CDATA[Troy Little]]></category>
		<category><![CDATA[Vicious Ambitious]]></category>

		<guid isPermaLink="false">http://thefablerblog.com/?p=659</guid>
		<description><![CDATA[The Fabler Blog rings in the new year with a look back at the happenings (haps) of 2009.]]></description>
			<content:encoded><![CDATA[<p><strong><em><strong>Happy 2010 from the Fabler Blog!</strong></em></strong></p>
<p>2009 was an eventful year of Canadian comic releases, major label crossover events, and comic industry developments that will have huge ramifications for years to come.</p>
<p>It was also the year that <a href="http://thefabler.com/">The Fabler</a>, founded by Bruno Steppuhn, was birthed into existence. Which, if you were paying any attention, also meant the launch of the Fabler Blog last May.</p>
<p>Since, as the old adage goes, &#8216;to know where you&#8217;re going, you have to know where you&#8217;ve been&#8217;, I think it&#8217;d be an ideal time to look back at the past year in review.<br />
<span id="more-659"></span></p>
<p>At least I think that&#8217;s how I think the adage goes. I&#8217;m not very good with adages. It might alternately be, &#8216;forget the past and the future, live in the now&#8217;. But that works less with what I&#8217;m going for here.<br />
Let&#8217;s start by taking a brief glance at the Canadian comic landscape in 2009.</p>
<p><a href="http://www.jefflemire.com/">Jeff Lemire</a> had a fantastic year. Hey, that rhymes! 2009 saw the release of Jeff&#8217;s original graphic novel <a href="http://www.youtube.com/watch?v=t6Taxhw_40E">The Nobody</a>, as well as the launch of his own Vertigo series, <a href="http://www.dccomics.com/vertigo/comics/?cm=13302">Sweet Tooth</a>. As if that wasn&#8217;t enough, he also released the collected version of his much acclaimed <a href="http://www.topshelfcomix.com/catalog.php?type=25">Essex County Trilogy</a>.</p>
<p><a href="http://www.flickr.com/photos/the-fabler/3663324980/"><img src="http://farm4.static.flickr.com/3343/3663324980_73f892a8d7.jpg" alt="Sweet Tooth" /></a></p>
<p><a href="http://www.marikotamaki.com/">Mariko Tamaki</a> pulled in double honours, winning the Doug Wright Award for Best Book with <a href="http://www.amazon.ca/Skim-Mariko-Tamaki/dp/0888997531">Skim</a> as well as the Shuster Award for Best Writer for her work on Skim and <a href="http://www.dccomics.com/minx/?action=book&amp;i=10012">Emiko Superstar</a>.</p>
<p><a href="http://onemillionmouths.blogspot.com/">Jesse Jacobs</a> and <a href="http://beatonna.livejournal.com/">Kate Beaton</a> each also &#8216;double-dipped&#8217; from the Canadian recognition pool, both earning accolades from each of Canada&#8217;s two top comic award organizations. Jacobs won the <a href="http://joeshusterawards.com/gene-day-award-for-canadian-self-publishers/">Gene Day Award for Canadian Self-Publishing</a> at the Shuster Awards, and saw his book <a href="http://drawn.ca/2008/11/05/jesse-jacobs-small-victories/">Small Victories</a> nominated for a Doug Wright Award earlier in the year. Beaton, the more-internet-famous-every-year creator of <a href="http://www.harkavagrant.com/">Hark! A Vagrant,</a> was nominated for a Best Webcomic Shuster Award and won the Doug Wright Award for Best Emerging Talent.</p>
<p>While new series&#8217; featuring Canadian talent emerged regularly throughout the year, there were three in particular that I feel were especially worthy of mention.</p>
<p><a href="http://www.flickr.com/photos/the-fabler/3612617177/"><img src="http://farm4.static.flickr.com/3315/3612617177_b0c75ca736.jpg" alt="North 40" /></a></p>
<p>The first was <a href="http://www.comicbookresources.com/?page=user_review&amp;id=1215">North 40</a>, featuring art by Calgary-based <a href="http://fionastaples.com/">Fiona Staples</a>. This limited series launched in July and concluded in December, and featured a midwestern town overrun by supernatural forces. Aaron Williams wrote a clever story of Cowboy-Western meets Lovecraftian Horror, and Fiona did a fantastic job of bringing those elements to action-packed, panel popping life.</p>
<p>Second would be <a href="http://www.jtillustration.com/">James Turner&#8217;s</a> <a href="http://www.jtillustration.com/woi/index.html">Warlord of Io</a>. Originally slated for print by <a href="http://www.slgcomic.com">Slave Labor Graphics</a>, Warlord of Io wound up as a digital exclusive. You can pick up the first two issues of this uniquely conceptualized space adventure <a href="http://www.comixology.com/digital/555/Warlord-of-Io-Other-Stories">via Comixology</a>, among other places.</p>
<p><a href="http://www.flickr.com/photos/the-fabler/3700702802/"><img src="http://farm3.static.flickr.com/2551/3700702802_a5ed70c371_o.gif" alt="Warlord of Io" /></a></p>
<p>Third is, naturally, Jeff Lemire&#8217;s Sweet Tooth. As one of the most hyped titles of 2009, the Vertigo-published tale of a young human/deer hybrid in a post-apocalyptic landscape certainly hasn&#8217;t disappointed. But then, Lemire isn&#8217;t an artist prone to disappointing his fans.</p>
<p>Unlike Jeph Loeb. But that&#8217;s another, completely unrelated conversation.</p>
<p>But of course, all of this just barely skims the surface of what 2009 held for the Canadian comics industry.</p>
<p>For all of you non-Canuck Fablers, 2009 has seen its fare share of news in the wider comic industry in general.</p>
<p>The year kicked off with a <a href="http://robot6.comicbookresources.com/2009/01/diamond-raises-order-benchmarks-for-publishers/">major announcement from Diamond Comics</a> that some would deem controversial; they were raising their minimum purchase threshold, which would force some of the smaller-name titles out of distribution. The aforementioned Warlord of Io was one of the first comics cut as a result of this action.</p>
<p>Another of the year&#8217;s biggest headlines (if not the biggest headline) was <a href="http://www.msnbc.msn.com/id/32626135/ns/business-media_biz/">Disney&#8217;s acquisition of Marvel</a>. Certainly it was one of the most blogged about, with industry commentators putting forth banter as to whether the move would seriously impact the Marvel U, or merely improve distribution options while allowing Marvel complete creative control over its properties. Proponents of the second opinion pointed to Disney&#8217;s treatment of Pixar after it bought out the award-winning animation studio as an indicator of how Marvel would also likely be left to its own creative devices.</p>
<p>Both Marvel and DC ramped up the competitive status quo this year as well, each conspiring to use more event titles and &#8216;major title&#8217; launches to enhance its own share of the comic market.</p>
<p>Marvel re-launched its fan favorite Ultimate Universe, in wake of the cataclysmic events of Ultimatum, while its 616 universe titles spent a year slowly (almost casually) dealing with Norman Osborne&#8217;s rise to power with the Dark Reign Event.</p>
<p>DC segued from Final Crisis into its inspired (and highly financially successful) Blackest Night crossover, and while a new Batman emerged in the form of Dick Grayson, Marvel brought the original Captain America back from the dead.</p>
<p>Bringing it closer to home, <a href="http://thefabler.com/">The Fabler</a> launched at the Calgary Comic Convention in April of this last year. Since its launch as a service geared to help independent comic creators get their work seen on the web, it has built a small (but dedicated) community of initial artists, seen its share of major revamps, and started to find its footing as a long-term platform.</p>
<p><a href="http://www.flickr.com/photos/the-fabler/3949210055/"><img src="http://farm3.static.flickr.com/2544/3949210055_efdfedc349.jpg" alt="Fabler 1.5" /></a></p>
<p>The Blog side of things attempted to establish itself as a news source for interviews with Canadian comic talent, while also providing unique perspectives into the industry and spotlighting the members of its own community whenever possible.</p>
<p><strong><strong>In case you missed any Fabler Blog interviews from the past year, collected for your handy reference below is a list of all of the artists/writers/creators/industry insiders we&#8217;ve spoken with to date:</strong></strong></p>
<p><a href="http://thefablerblog.com/kevins-column/profiling-the-fablers-andrew-johnson-artistwriter-of-kingdom-and-golem-small-town-massacre/">Andrew Johnson</a> (Kingdom, Golem: Small Town Massacre)</p>
<p><a href="http://thefablerblog.com/kevins-column/profiling-the-fablers-eben-burgoon-writer-and-co-creator-of-the-comic-eben07/"></a><a href="http://thefablerblog.com/kevins-column/profiling-the-fablers-eben-burgoon-writer-and-co-creator-of-the-comic-eben07/">Eben Burgoon</a> (Eben 007)</p>
<p><a href="http://thefablerblog.com/kevins-column/creator-interview-alison-acton-of-bear-nuts-and-the-faerie-path/">Alison Acton</a> (Bear Nuts, The Faerie Path)</p>
<p><a href="http://thefablerblog.com/kevins-column/profiling-jesse-jacobs-of-blue-winter-shapes-in-the-snow-and-one-million-mouths/">Jesse Jacobs</a> (Small Victories, Blue Winter, Shapes in the Snow)</p>
<p><a href="http://thefablerblog.com/kevins-column/creator-interview-joey-comeau-of-a-softer-world-and-overqualified/">Joey Comeau</a> (A Softer World, Overqualified)</p>
<p><a href="http://thefablerblog.com/kevins-column/profiling-simon-roy-of-jans-atomic-heart/">Simon Roy</a> (Jan&#8217;s Atomic Heart)</p>
<p><a href="http://thefablerblog.com/kevins-column/the-fabler-talks-with-jake-ekiss-about-indy-comic-book-week/">Jake Ekiss</a> (of Indy Comic Book Week)</p>
<p><a href="http://thefablerblog.com/kevins-column/webcomic-creator-interview-ryan-north-of-dinosaur-comics/">Ryan North</a> (Dinosaur Comics)</p>
<p><a href="http://thefablerblog.com/kevins-column/artist-interview-jordyn-bochon/">Jordyn Bochon</a> (The Day After V-Day)</p>
<p><a href="http://thefablerblog.com/kevins-column/creator-interview-kate-beaton-of-hark-a-vagrant/">Kate Beaton</a> (Hark! A Vagrant)</p>
<p><a href="http://thefablerblog.com/kevins-column/artist-interview-jason-turner-of-true-loves/">Jason Turner</a> (True Loves)</p>
<p><a href="http://thefablerblog.com/kevins-column/profiling-michael-cho-of-papercut/">Michael Cho</a> (Papercut)</p>
<p><a href="http://thefablerblog.com/kevins-column/artist-interview-steve-rolston-on-emiko-superstar-ghost-projekt-and-more/">Steve Rolston</a> (Emiko Superstar, Ghost Projekt)</p>
<p><a href="http://thefablerblog.com/kevins-column/artist-profile-doug-wheatley-of-star-wars-dark-times/">Doug Wheatley</a> (Star Wars: Dark Times)</p>
<p><a href="http://thefablerblog.com/kevins-column/creator-interview-james-turner-of-nil-rex-libris-and-warlord-of-io/">James Turner</a> (Nil, Warlord of Io)</p>
<p><a href="http://thefablerblog.com/kevins-column/profiling-lar-desouza-artist-of-looking-for-group-and-least-i-could-do/">Lar deSouza</a> (Looking for Group, Least I Could Do)</p>
<p><a href="http://thefablerblog.com/kevins-column/creator-interview-jeff-lemire/">Jeff Lemire</a> (Sweet Tooth, Essex County Trilogy)</p>
<p><a href="http://thefablerblog.com/kevins-column/profiling-happy-harbors-jay-bardyla/">Jay Bardyla</a> (Owner of Happy Harbor Comics in Edmonton)</p>
<p><a href="http://thefablerblog.com/kevins-column/artist-interview-fiona-staples/">Fiona Staples</a> (North 40, Secret History of the Authority: Hawksmoor)</p>
<p><a href="http://thefablerblog.com/kevins-column/profiling-troy-little/">Troy Little</a> (Chiaroscuro, Angora Napkin)</p>
<p><a href="http://thefablerblog.com/kevins-column/creator-interview-gareth-gaudin/">Gareth Gaudin</a> (Perogy Cat, Owner of Legends Comics in Victoria)</p>
<p><a href="http://thefablerblog.com/kevins-column/profiling-richard-grzela/">Richard Grzela</a> (14u Comics)</p>
<p><a href="http://thefablerblog.com/kevins-column/creator-interview-chris-johnston-2/">Chris Johnston</a> (Jet Pack Mike)</p>
<p><a href="http://thefablerblog.com/kevins-column/profiling-vicious-ambitious/">Vicious Ambitious</a> (Calgary Indie Comic Company)</p>
<p>Stay tuned to the Fabler Blog for more 2010 comic goodness! (And more jabs at Boise, Idaho!)</p>
<p><em>-Written by <a href="http://thefabler.com/profile/Kevin">Kevin de Vlaming</a></em></p>
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		<item>
		<title>Artist Interview: Jordyn Bochon</title>
		<link>http://thefablerblog.com/kevins-column/artist-interview-jordyn-bochon</link>
		<comments>http://thefablerblog.com/kevins-column/artist-interview-jordyn-bochon#comments</comments>
		<pubDate>Wed, 23 Sep 2009 10:50:44 +0000</pubDate>
		<dc:creator>Kevin</dc:creator>
				<category><![CDATA[Canadian Comics]]></category>
		<category><![CDATA[8et8]]></category>
		<category><![CDATA[Artists]]></category>
		<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Independent Comic Creator]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Jordyn Bochon]]></category>
		<category><![CDATA[New Reliable Press]]></category>
		<category><![CDATA[The Day After V-Day]]></category>
		<category><![CDATA[Tim Carpenter]]></category>

		<guid isPermaLink="false">http://thefablerblog.com/?p=422</guid>
		<description><![CDATA[The Fabler interviews Jordyn Bochon, former Vancouverite artist turned Montreal resident.

Jordyn dishes on her experience self-publishing comics, the inspiration behind her recurring characters, and generally provides insightfully witty dialogue. (Also, this is the one and only time I will ever use the word "dishes" in this context.)]]></description>
			<content:encoded><![CDATA[<p><em>-Interview by <a href="http://thefabler.com/profile/Kevin">Kevin de Vlaming</a></em></p>
<p>Purveyor of quirky, imaginative comics; professional animator and illustrator; add &#8216;recently new resident of Montreal&#8217; to this list of titles, and you would be describing the wonderfully talented artist Jordyn Bochon.</p>
<p>In addition to her own self-assembled and self-distributed works, Jordyn has had her comics published in several anthologies. It&#8217;s possible you could have seen her work in the You Aint No Dancer anthologies (vol.2 or 3) put out by <a href="http://www.newreliable.com/">New Reliable Press</a>, or her comics (such as <a href="http://yfrontninja.livejournal.com/45961.html#cutid1">Dead Bird</a> and <a href="http://lere.8et8.net/vday.htm">The Day After V-Day</a>) on the shelves of indie-friendly comic stores around the nation.<br />
<span id="more-422"></span></p>
<p>Her site, <a href="http://8et8.net/">8et8.net</a>, is a great place to check out samples of her work and to get a solid all-around idea as to what Jordyn Bochon is all about. Or, reading the rest of this article would also probably give you a pretty good idea. You should probably do both, for best value.</p>
<p>Originally hailing from &#8216;exciting&#8217; Edmonton, Alberta, Bochon relocated to Vancouver to pursue a Bachelor of Media Arts degree (majoring in Animation) from Emily Carr University of Art and Design. During this time, she became well acquainted with the indie comic scene out in Vancouver, which helped to fuel her interest in producing independent comic books.</p>
<p><a href="http://www.8et8.net/about.htm"><img src="http://farm3.static.flickr.com/2645/3945125090_0d44b915d1.jpg" alt="Jordyn Bochon and Tim Carpenter" /></a></p>
<p>After receiving her BA in 2007, Bochon took a year to help her partner <a href="http://tim.8et8.net/">Tim Carpenter</a> finish his graduation film. The two relocated to Montreal just this past July.</p>
<p>The decision to move was made out of a desire for a new perspective and a fresh start in a different city. Plus, as Jordyn explains, it&#8217;s nice to be able to afford a studio space &#8211; something she couldn&#8217;t do in Vancouver.</p>
<p>Jordyn chatted with <a href="http://thefabler.com/">the Fabler</a> about her motivations, aspirations, and the new age progressive rock band she&#8217;s hoping to get off the ground with Freddie Mercury.</p>
<p><strong><strong>The interview is below:</strong></strong></p>
<p><strong><strong>KD: </strong></strong>Why are you an artist?</p>
<p><strong><strong>JB: </strong></strong>I can&#8217;t really imagine my life any other way. It&#8217;s simply the way I think and communicate with the world around me. I don&#8217;t believe I ever woke up one morning with the ambition to be an artist (in terms of an identity), but I do wake up in the morning thinking about ideas I want to get down on paper, or exactly what I want to draw before I have to sleep again, or the guilt trip I lay on myself when I&#8217;m not productive enough. It&#8217;s my first reaction to the things I observe and feel; art really is a way of life.</p>
<p><strong><strong>KD: </strong></strong>Can you remember when it was that you decided animation &amp; illustration was what you wanted to do?</p>
<p><strong><strong>JB: </strong></strong>Well, I&#8217;ve been drawing for a long time. I think I can&#8217;t actually say I&#8217;ve settled on specific career just yet. Once I finished my degree, and throughout the many long, sleepless, nights while finishing my grad film, I questioned whether animation, illustration, or comics were what I really want to do. I realized I was more interested in learning how to become a storyteller than any of those things. For me the medium is completely secondary to the idea, and I feel I have a lot of learning to do before I could be satisfied with where I am in that respect. But, as I said before, it&#8217;s always been the way I communicate. Particularly, drawing. Comics have become more important to me recently, perhaps I&#8217;m starting to gain confidence (comics are HARD).</p>
<p><a href="http://farm4.static.flickr.com/3499/3945126228_33a574f854_o.jpg"><img src="http://farm4.static.flickr.com/3499/3945126228_33a574f854_o.jpg" alt="Lere by Jordyn Bochon" width="580" height="428" /></a></p>
<p><strong><strong>KD: </strong></strong>Where do you draw inspiration from for the character &#8216;regulars&#8217; you employ in multiple comics? (ie., Lere, Finnegan &#8211; both recurring characters in Bochon&#8217;s comic and illustration work)</p>
<p><strong><strong>JB: </strong></strong>Lere has been around for a very long time, 8 years. He&#8217;s grown up with me and has evolved into something completely different than what I started with. Finnegan is almost just as old, but I think he really started to take shape in my second year of post secondary. Both have aspects of myself, and I often twist weird things that happen in my life into working for their worlds.</p>
<p>It&#8217;s a mix of my own extremes, fears, and obsessions jammed together with the observations I make about what&#8217;s going on around me. I often think that Finnegan is all of the terrible things that have ever happened to me in my life, and Lere is what I would like to be if I were a super hero or some kind of historical figure. Oh, what charisma!</p>
<p><strong><strong>KD: </strong></strong>Who do you credit as having inspired your artistic style?</p>
<p><strong><strong>JB: </strong></strong>It depends on what I&#8217;m working on. At the moment, I&#8217;m really into Slavic Folk art, like Ivan Biliban or Viktor Vasnetsov. In terms of comics I&#8217;m drawn towards a lot of the people who are currently working in the field like Farel Dalrymple, Kazimir Strzepek, Brandon Graham, Joann Sfar, and Gipi, to name a few. Also, I watch Miyazaki films a lot. A LOT.  I tend to have a movie in when I&#8217;m working. I watch of a lot of period drama (I have no idea why).</p>
<p><a href="http://farm4.static.flickr.com/3459/3944343747_84ae8d73d6_o.jpg"><img src="http://farm4.static.flickr.com/3459/3944343747_84ae8d73d6_o.jpg" alt="A Comic Featuring Finnegan Strappe" width="420" height="555" /></a></p>
<p><strong><strong>KD: </strong></strong>What are some things you&#8217;re working on right now?</p>
<p><strong><strong>JB: </strong></strong>Lere and Finnegan are from two large stories that I&#8217;ve been developing for some time. The ambition is to get these into graphic novel format, though, I&#8217;ve been pretty critical about getting the main plot points solid enough before taking the plunge and drawing these monster stories. I think with both I&#8217;m at the point where I just need that last push to get going. Up until now most of my comics have been one-shots, which isn&#8217;t actually true to what I want to do. It all comes in small steps, I suppose.</p>
<p>Also, Tim Carpenter and I are currently developing a new film project. This is in the very early stages, so there&#8217;s not much to say about it. I hope it&#8217;s as ridiculously beautiful as we want it to be.</p>
<p><a href="http://farm3.static.flickr.com/2547/3945125890_bf68d40050_o.jpg"><img src="http://farm3.static.flickr.com/2547/3945125890_bf68d40050_o.jpg" alt="Sexy Scrabble" width="445" height="566" /></a></p>
<p><strong><strong>KD: </strong></strong>What&#8217;s been the extent of your experience self-publishing comics?</p>
<p><strong><strong>JB: </strong></strong>I got my start with small time comics when I was in high school. I joined up with a group or people who mostly knew each other through the internet. It&#8217;s amazing, because the first three books I was part of were actual, perfect-bound, books. NOW, I&#8217;m doing the photocopy and staple technique. So far the experience has been very rewarding. Every new print run gets a little smoother, the designs and work get incrementally sharper, and I learn more about getting it out there for people to read.</p>
<p>I&#8217;ve also been lucky to be part of a few anthologies which print the work for you (it&#8217;s a little less stressful when you only have to worry about getting your comic done). In the end, it&#8217;s all for the love of comics in print; so everything is a reward. Recently, I found out that one of my books from 2008, &#8220;The Day After V-day&#8221;, was nominated for the Gene Day Award along with fellow Vancouver nominee, Miriam Libicki of Jobnik. That was extremely humbling.</p>
<p>You meet a lot of amazing, dedicated, beautiful people in this community. We&#8217;re all here doing what we love because we have things to contribute and, hopefully, are looking for things to learn from each other. Oh, it&#8217;s sweat, blood and tears and it&#8217;s a good day if you break even; but, we all know this.</p>
<p><strong><strong>KD: </strong></strong>What do you think is the most challenging part about &#8216;getting your work out there&#8217; when you&#8217;re self-publishing comic books in Canada? Do you have any advice about how to approach that challenge?</p>
<p><strong><strong>JB: </strong></strong>It&#8217;s a growing community, but it&#8217;s also still a small one. I think it is important to be part of the effort locally. Go to you&#8217;re own city&#8217;s cons and bookstores. Find a way to organize events that get these independent publishers and artists together. It&#8217;s cool if you can afford to go to all of the big deal cons, but I think as long as you work on improving your craft, people will find you. It&#8217;s a slow process, and it&#8217;s true that not all comic book stores are open to bringing independent work into their racks, but I think if you&#8217;re serious about it, and stick it out, things slowly come around.</p>
<p>Also, shop around for printing! When I did my very first zine with fellow artist <a href="http://littlefoible.net">Colleen MacIsaac</a>, we went to a name brand printer (you know which one I&#8217;m talking about&#8230; it starts with a K) and spent a fortune on photocopying. In the end, the place across the street, though not quite as fancy in terms of staff uniforms, charged way less and didn&#8217;t add fees when you used their equipment. Chances are, there is an artist co-op in your city that will offer you information and workshops about self-publishing, your community, and even have tools for you to use! That&#8217;s the best way to get started. Since I just moved to a new city, that&#8217;s what I&#8217;m doing all over again. It&#8217;s an adventure.</p>
<p><a href="http://farm3.static.flickr.com/2613/3945125330_1eef3a6024_o.jpg"><img src="http://farm3.static.flickr.com/2613/3945125330_1eef3a6024_o.jpg" alt="Bear Mafia Play for Keeps" width="609" height="371" /></a></p>
<p><strong><strong>KD: </strong></strong>If you could meet any three people, living or dead, who would they be and why?</p>
<p><strong><strong>JB: </strong></strong>HMMM. THIS IS A HARD QUESTION. First, I would want to meet my Great, Great, Aunt, who apparently ran naked with the wolves during every full moon (in the old country) because I&#8217;ve heard this tale since I was very little and think I would probably get along with her. After that I would want to meet Merlin the wizard, because-come on- if we&#8217;re talking about raising the dead I&#8217;m sure we can get some fictional dead in here. We would probably make some neat comics together and I think it&#8217;s unfair I was born without supernatural wizard powers. Merlin would hook me up. Lastly, my Naked-Wolf-Aunty, Merlin, and I would pick up Freddie Mercury, my spirit guide, and we&#8217;d start a new-age progressive rock band. That would be absolutely grand!</p>
<p>Truth be told, I think all of the people I would like to meet are not the type to hang out with some random artist from 2009, so rather than taint the image I have of them in my mind, because it would totally end in a knife fight, I would rather not meet them at all.</p>
<p><em>Well answered, Jordyn. Well answered. For more from Jordyn Bochon, you can check out her <a href="http://8et8.net/">website</a>, <a href="http://twitter.com/yfrontninja">Twitter feed</a>, and <a href="http://yfrontninja.livejournal.com/">sketch journal</a>.</em></p>
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